Why am I comparing Super Smash Bros. Ultimate to Ultimate Mortal Kombat? One is a game that comes out in December of this year, while the other in 1995. Well… both are the Ultimate version of their previous incarnations, right? Adding old characters, and tweaking things. If anything though… all of the dlc for Super Smash Bros. 4 was basically what Ultimate Mortal Kombat 3 was.
Super Smash Bros. Ultimate is more like the second title update to Mortal Kombat 3, known as Mortal Kombat Trilogy. Every single characters they could put into it, plus some bonuses like the pallet swapping Chameleon (PSX) or Khameleon (N64). All that being said though… Ultimate Super Smash bros. goes a step beyond that.
Mortal Kombat Trilogy is great, and I hope it is re-released one day with all of the differences from each console port put in, but also… there was one that was maybe even better… and that was Mortal Kombat Armageddon. It had every character up to that point except Khameleon who was only on the inferior Wii port.
Super Smash Bros. Ultimate might be closest to Armageddon, except Sakurai says that we might start out with the same number of characters as the Nintendo 64 Smash Bros. What this means is that this game might be an ultimate version of the entire franchise, where you are nostalgically unlocking characters expanding the roster count to Melee, Brawl, 4, and then the ultimate roster. No clue on if that is the case, but it certainly feels like that.
Where am I going with all of this? I have no idea. Maybe I want Switch versions of Trilogy and Armageddon? Or Steam versions? No clue.